The documentary, simply titled Joy Division, features the story of the band as told by the members themselves. It’s fairly non-sensationalized, letting the music be the spectacle rather than Curtis’ suicide. Definitely worth a look and certainly worth a listen. See the film here, while it’s still available to watch online.
For you graphic design fans, Peter Saville is also featured in the film. He talks about his work designing the covers for the Unknown Pleasures and Closer with the band. Saville designed nearly all the Joy Division and New Order covers, who would later go on to make classic record covers for David Byrne/Brian Eno and Roxy Music, to name a few.
I especially love his design for New Order’s Power, Corruption, and Lies (below top right). I saw a show at the MCA in Chicago a few years ago called Sympathy For the Devil: Art and Rock & Roll since 1967 that featured a lot of the drawings and collages that Saville made in preparation for this classic cover. It was really interesting to see how he’d devised a color system for codifying the song titles into the design itself.
The show also featured classic photos of Ian Curtis on stage — in addition to non-Joy Division-related work by artists such as Raymond Pettibon, Mike Kelley, Christian Marclay, and Robert Longo. This exhibition, combined with the Kurt Cobain-themed show currently on display at the Seattle Art Museum, forces one to acknowledge at least one of the following two things:
- Pop music is finally being seen as an art form of critical cultural importance now that the Baby-Boomers and their kids are the ones shelling out big dough for contemporary art
- Pop-culture shows are good for ticket sales at museums.
I saw this t-shirt from the band Yeah Yeah Yeahs and liked it. A smart riff off the classic Beatles’ Abbey Road record cover — a well worn image reference that somehow totally works here.
Recently, the Picasso painting Nude, Green Leaves and Bust(seen behind the man himself in the photo above) sold for a record auction price of $106.5 million. The public outcry over this hefty transaction has been raucous. This is not an unpredictable public response to an anonymous rich dude dropping 100 mill on a picture of a naked lady, but the sale – and the mystery buyer – have been getting crap from every direction. That the painting may be a bit thin in canonical importance or artistic influence has critics balking. The questionably violent depiction of a nude, supine young mistress – being either caressed or decapitated by ominous shadows — has opinionistas up in arms. The worldwide economic downturn nevertheless bearing witness to such a public show of disposable wealth has “normal folk” aghast with either disgust or envy (perhaps a little bit of both?).
In light of this outpouring of negativity, let’s take a look at some of the other Picasso works that have made their way onto the list of the top one hundred most expensive paintings of all time. Is the painting really that atypical? Does it hold the same mystical allure?
One of the most striking things about this list of price busting paintings is how many Picassos there are on it. The man represents with 10 paintings — the most of any artist (second and third place, respectively, go to Van Gogh with 7 and Warhol with 3). Another striking thing is that almost all of these paintings were made in the last 150 years, with the bulk being from the 20th century. This type of collector confidence in Modern art – and particularly in Picasso himself – is the prime reason people are willing to pay so much money to have a good Picasso in their collection. Owning a work by the artist has become practically a requirement in keeping up with the Geffens.
The list below depicts the top five of these paintings starting from the most expensive (in 2010 dollars, to make their relative purchase cost more apparent).
Garçon à la Pipe – $119.9M
This painting, which sold for $104.2M in 2004, is an early Picasso. It was painted over the course of a couple months in 1905 when he was in his rose period. The model is some kid from the neighborhood that used to hang around the studio. The work is another that is considered pleasant but of minor importance. This painting, too, was bought at auction by a mysterious bidder (rumored to be Russian).
Nude, Green Leaves and Bust – $106.5M
This painting, which sold for $106.5M just a few weeks ago, depicts a 23-year-old Marie-Thérèse Walter, the mistress of a then 51-year-old Picasso. When this painting was made in 1932, the two were already six years into their illicit relationship. In another few years, Marie would give birth to Picasso’s daughter (boldly named María de la Concepción). The pregnancy would shine light on Picasso’s infidelities, causing his wife Olga (a ballerina) to leave him. To say that there is some drama behind the scenes in this painting is an understatement.
This sizable (64″ x 51″) painting was made in a single day, and Picasso really went for it on this one. He threw some Cezanne in there, some Classical bust action, some Matisse-ish plants, a lurking Picasso behind the curtain. All this in service to a the pink blobby Marie laying naked in the foreground, cradled ominously by shadows.
Dora Maar au Chat – $102.3M
This painting, which sold for $95.2M in 2006 to an anonymous Russian bidder, is another that depicts one of Picasso’s lovers – in this case, the 34-year-old photographer/poet Dora Maar. Picasso was 60 by the time he made this in 1941, but that didn’t stop him from seeing both Maar and the above-mentioned Marie-Thérèse Walter after divorcing his wife (you got that?). Maar sounds like kind of an intense woman. She suffered from sterility, cut herself, and was really into art, politics and intellectualism. This painting reflects a lot of that intensity and complexity with its multiple fractured planes, bold colors and patterns, and, of course, a little black kitty.
Les Noces de Pierrette – $85.3M
This painting, which sold for $49.3M in 1989 was created in 1905 during Picasso’s blue period (so named because of the blue colors often used in paintings from this time, and also because Picasso was depressed following the suicide of one of his friends). Paintings from this period, such as the famously torn work The Actor, are generally considered the most valuable, beautiful, and recognizable of all Picasso’s works.
After changing hands many times – from Picasso’s friend to Picasso’s son, from a Swiss banker to the French government – it was finally purchased for the aforementioned huge pile of cash by a Japanese real-estate developer. After his company went south, he was forced to give the painting as debt collateral to a construction company who then had to give it to a loan company. Currently, it rests unseen and unenjoyed – crated up in a bank vault somewhere in Japan. Unfortunately, a bunch of paintings have disappeared this way when Japan’s economy tanked in the 90′s. Mwah mwah….
Self Portrait: Yo Picas-so – $84.1M
This painting, which sold for $47.85M in 1989, is a blue-period self portrait made in 1901. It was purchased by the president of a hospital management company – someone who probably wouldn’t want to be flaunting his millions these days. It doesn’t seem like a particularly revealing portrait, but I like that it looks like he fell against his palette, staining his cravat orange. Not a bad look for a passionate artist. For a guy that painted so many self portraits, and included himself in so many paintings, it makes sense that one of them would have made this list. In my opinion, though, I like the ones where he appears as a minotaur better.
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So the myth of Picasso endures, seemingly growing larger and larger as time passes – making his work all the more coveted. Even if a particular work isn’t his best or his most interesting – everyone wants a piece of the man. I think Jonathan Richman & The Modern Lovers put it best…
Since I was a kid, when my dad brought home a new Apple LC III, I’ve been a Mac guy. Every computer I’ve ever owned, all six of them, has been made by Apple. I am typing this on a Mac Pro, my iPhone is resting in my pocket, and my little red iPod Mini is sitting there neglected on the bookshelf in the corner. I also have quite a history with Flash. I started out nearly ten years ago animating things in Director and Flash. I now design and build complex experiences in Flash using AS3, Flash’s powerful programming language. I respect both companies for the great user-centric digital experiences they’ve enabled over the years, but I’m stewing over the philosophical direction that Apple seems to be taking with their newest portable devices — a direction that could set the stage for some very lame industry practices.
I’ve taken part in many-a-heated debate lately over Apple’s campaign to exclude Flash from all of their portable devices. Apple’s position on the topic, as is clearly evidenced in a letter released yesterday by Steve Jobs, is that Flash is a misguided proprietary software platform that is best replaced by other technologies. He, and many angry bloggers, point to a still-in-development revision to HTML (the programming language that makes up the foundation of the Internet) called HTML5 as providing a viable replacement for Flash. HTML5 won’t be finished until an estimated 2022, but one of the features that is stable now is video playback within the browser itself. HTML5 uses a technology called H.264 (a video codec that itself is proprietary) to play high quality video. You can try it out on many sites already, including YouTube and Vimeo. But does this new technology replace Flash?
One of the big problems with HTML5′s H.264 video playback is that it doesn’t support ads, annotations, or any other “interactive” elements within the video player. It just plays back video. This is great for video watchers, and if all Flash did was play video, I would totally jump on the “Kill Flash” bandwagon. However, if content makers are unable to make any money from offering video online, many of them simply won’t offer video online. Gone will be popular sites like HULU that depend on in-video commercials to pay for the content that users can now watch for free. If television stations couldn’t put ads between their programs, all that TV would offer us for entertainment would be the public access channel. The whole reason TV exists as it does today is because of ads. People hate ads, but it is how the people that make the shows we love pay the bills. Imagine television with no Lost, no House, no Seinfeld, no Doogie Howser MD… it would be pretty sad.
Actually, the TV analogy is a pretty useful one to illustrate the real reasons why Apple would want Flash blocked on their devices. Picture Apple as a Pay-Per-View television company. When you turn on your television, you would pay $1 for each sitcom and $4 for each movie that you wanted to watch. If this system of pay-per-play was the only way that TV shows could make any money, and it was the only way you could get access to content – Apple would be in a very strong position indeed. They would be gatekeeper – deciding which shows you could watch – and they would profit from everything you saw on your TV. If Flash came along and offered television producers a way to get their content to viewers that enabled them to pay their bills by selling their own advertising – bypassing Apple’s Pay-Per-View system and basically turning your TV into the experience it is today – you can see very easily why Apple would be balk at the prospect. Getting back to the real matter at hand – it almost doesn’t matter that HTML5 allows browsers to play back video at a quality equal to Flash. No websites will be able to afford to offer you any decent content if they can’t make money from its consumption. This is why the HTML5 argument is merely a diversion from the real truth: that Apple needs to ensure that iTunes is the only way that you can conveniently access premium media on your iPhone and iPad. This is how they make money.
Now, this business decision makes a fair amount of sense – and I don’t blame Apple for making it. I would want to keep making as much money as I could if I developed a rad device like the iPhone or iPad. I would probably feel entitled to it as the maker of what are arguably the best portable consumer electronics in the world. However, since Google and Microsoft are both promising excellent mobile experiences that will allow Flash into their ecosystem, I think that this protectionist decision by Apple is shortsighted, and I certainly think that many of their public reasons for excluding Flash are disingenuous.
So – what’s the big deal? Why do I care if Flash is allowed on a phone or not? While we’re at it, why should YOU care? Like I said before, Flash isn’t just a video player. Even if you didn’t value the relative freedom of a system that allows content creators to make money from streaming video without charging the consumer – allowing both popular and unpopular video content to survive and subsist online – you should examine what else Flash has to offer. As it turns out, Flash is the most powerful and easy-to-use cross-platform multimedia-friendly software authoring tool that currently exists. This means that people can make a compelling multimedia experience – a game, a video player, an art project, whatever – and it will work on nearly any device that has a web browser. This is very, very good both for people who make and people who enjoy these experiences. It means that authors don’t have to develop a different version of their experience in a different programming language for every single device that a user might own. When the New York Times makes an app for the iPhone – only owners of an iPhone can use that app. The New York Times has to make a whole new app for someone that owns a different phone. You can see why this isn’t ideal for anyone else other than the phone manufacturers – each of whom are competing for a developer’s attention at the cost of all the other potential users interested in the content. For the New York Times, developing multiple version of their apps might not be a big deal, but to the average developer, it is a huge roadblock. Don’t make me choose who has access to my ideas – this seems backwards.
I chose to learn to make experiences in Flash because it allows me to make really interesting, fun digital experiences that are accessible to nearly anyone. Dreaming up and designing these websites is very enjoyable, but programming them can be quite tedious and time consuming. If the future of multimedia experiences means having to develop an experience for half a dozen different phones in as many programming languages (or choosing one and alienating everyone else), then I’m not so interested in making a project anymore. This is why we need Flash, or something just as powerful – so that we can make an app once and have it go out to all the available platforms. This is ideal for developers, and it ensures that users have access to all the cool things we make.
However, all these dreams of powerful web standards aside, we know that the real way that Apple makes money is by differentiating its products from everything else on the market. They need you to think that the iPhone is unique – that the apps that essentially define its functionality can’t be found anywhere else. The fear that we will lose out on some sort of compelling and unique experience keeps us paying a lot for an expensive phone with an expensive monthly fee.
It’s true that Adobe also benefits from people adopting their product to develop applications, and that it also represent proprietary technologies and unique experiences. However, Adobe makes their money by ensuring that apps made with Flash are available to whomever the author chooses, while Apple makes their money by ensuring that authors only offer their creations in one place: on Apple devices. I will evangelize the philosophy and practice of the former over the latter any day of the week.